Case study Β· Concept Β· Sports analytics

SCOUT

A player-tracking system for NCAA college football β€” cameras, UWB chips, and software that put everything an NFL scout needs about a prospect in one place.

Concept projectGold β€” IDA Design Awards 2024Team project β€” UX for the Modern Era, Savannah College of Art and Design. No affiliation with the NFL or NCAA.

~300prospects tracked per scout
85.6avg SUS score in testing
15testers Β· 2 rounds
Role
Product Designer Β· end-to-end
Program
SCAD Β· UX for the Modern Era
Scope
Research Β· Hardware concept Β· Software UI Β· Testing
Tools
Figma Β· Raspberry Pi Β· Python
SCOUT system overview: the tracking camera product with UWB chips, UWB receivers, and cameras labeled β€” the future of scouting football
SCOUT in motion β€” brand animation

Problem

Three hundred prospects. Five disconnected tools.

NFL scouts evaluate the talent pipeline for the entire league β€” and the job is brutal. A typical scout tracks around 300 college players at a time; in a 2021 ESPN interview, one veteran estimated he'd spent a fifth of his life on the road doing it.

The data those miles produce ends up scattered: tracking numbers in one place, athletic testing in another, medical reports, interview notes, and film grades somewhere else again. Organizing it is hard. Comparing prospects across it is nearly impossible β€” and comparison is the whole job.

Research & data analysis

The NFL already proved the technology

The league has tracked its own players for a decade. Since partnering with Zebra Technologies in 2014, every NFL player carries RFID tags in their shoulder pads, read by ultra-wideband receivers ringing the stadium β€” producing location, speed, and acceleration for every play, and 200+ derived metrics behind the league's Next Gen Stats.

  • 2014 NFL Γ— Zebra tracking partnership begins
  • 2 tags nickel-sized, in every player's shoulder pads
  • 20–30 UWB receivers installed per stadium
  • 200+ metrics derived per play for Next Gen Stats

The opportunity

All of that exists after a player is drafted. The college prospects scouts actually evaluate produce no equivalent unified data β€” the decision with the most riding on it is made with the least infrastructure behind it.

The user isn't the customer

SCOUT only works if two different audiences win: the scout who uses it daily, and the college program that buys and installs it. Designing for one without the other kills the product.

Target user

NFL scouts

  • Manage hundreds of prospects without drowning in tools
  • Compare college data against NFL player analytics to project how a prospect transitions to the pros
  • Less time re-assembling data, more time evaluating it

Target buyer

D1 FBS college programs

  • Tracking data for their own players β€” practice and game
  • Team development insights from the same infrastructure
  • Seamless integration with software their staff already runs

Define

A year in Michael's life

Michael Dugar

Scout, New York Giants Β· 48 Β· New York, NY Β· 6 years tenure

Michael is passionate about finding talent and building teams that work β€” he understands that a good pick is synergy between players, not just athletic and medical numbers in isolation. He's also a father with a terrible work-life balance: bowl season means holidays on the road, and the outdated, slow tools he's stuck with stretch every evaluation longer than it needs to be. Scouts like Michael don't burn out from the work. They burn out from the overhead around it.

Pain points

  • Work/life balance destroyed by travel
  • Holidays spent scouting bowl games
  • Outdated, slow technology

Needs

  • Real-time athletic data he can trust
  • Tools that gauge ability, not just record it
  • More of the year at home

Journey map β€” Michael's emotional curve across a scouting year

010203040506
  1. 01Preseason prepOptimistic β€” a fresh board of prospects and a plan for the fall.
  2. 02Fall travelFatigue sets in. Weeks on the road, hundreds of miles between campuses.
  3. 03Film & notesFrustration. Data lives in five tools and none of them talk to each other.
  4. 04Holidays awayThe low point β€” bowl season means scouting through the holidays, away from family.
  5. 05The CombineInformation overload: a firehose of testing data with no way to compare it to his own notes.
  6. 06Draft dayThe payoff β€” but every pick rests on evaluations assembled from scattered fragments.

How might we

…combine player tracking data with machine learning into an analytical sports AI that aids player and team development β€” and gives scouts their year back?

Develop

One system, three parts

SCOUT deliberately mirrors the architecture the NFL already trusts β€” cameras and UWB chips feeding one software home β€” because scouts shouldn't have to believe in new physics, just better plumbing.

01

Cameras

Object-detection cameras positioned around the field. The prototype was built on a Raspberry Pi with Python β€” a working proof, not a rendering.

02

UWB chips

Ultra-wideband chips in the players' shoulder pads, read by receivers around the stadium β€” the same placement and approach the NFL's own tracking uses.

03

Software

A desktop home for athletic, medical, and tracking data β€” built to analyze, compare, and manage prospective talent instead of just storing it.

Stadium coverage diagram: four cameras at the field's compass points, UWB receivers at the corners, and UWB chips shown as player positions on the field
Coverage plan β€” cameras at the compass points, UWB receivers at the corners, chips on every player.
SCOUT hardware render: a compact tracking camera with object detection, shown alongside the UWB chip puck that lives in a player's shoulder pads
The camera unit and the shoulder-pad UWB chip.

The software

Dense data, made comparable

SCOUT desktop dashboard for a quarterback prospect: a 75 overall grade gauge, measurements panel, similar player profiles, skill and development radar, and a projected transition from his current college team to a next team
A prospect's profile: everything a scout compares, on one screen.
  • The grade is a doorway, not a verdict. The 75 overall opens the profile, but every input behind it β€” testing, tracking, medical β€” is one click deep. Scouts don't trust black boxes, and they shouldn't.
  • Similar pro profiles anchor projection.Measurements sit beside comparable NFL players' data, turning "how will he transition?" from a gut call into a comparison.
  • Current team β†’ next team. The transition prediction is framed as a trajectory, keeping the scout's real question β€” pro readiness β€” on screen at all times.

Validate

Tested, not just presented

02testing rounds
15testers
85.6avg SUS score

We ran a System Usability Scale questionnaire after each round to measure how usable β€” and honestly, how enjoyable β€” the software was, followed by a ten-question interview about the experience of using the prototype. An 85.6 average lands well above the benchmark SUS mean of 68, in the top grade band β€” strong evidence the density was reading as clarity, not clutter.

Remote user testing session: the SCOUT prospect map interface on screen with two testers on a video call, showing 252 tracked players filtered by conference
Remote testing sessions β€” prototype driving, testers talking.

Trade-offs

The hard calls

The whole system, not just the dashboard

The safe student move was designing the software and hand-waving the data source. We built the camera on a Raspberry Pi instead β€” because scouting's real problem is data collection, and a dashboard fed by imaginary data is a poster, not a product.

A single score scouts can argue with

Boiling a prospect down to "75" made some of us uneasy β€” it invites lazy reads. We kept it, but made every underlying input inspectable. The score starts the conversation; the data underneath is where a scout earns his opinion.

Serving the buyer without betraying the user

Colleges pay for team-development insights; scouts need prospect evaluation. Those pull the interface in different directions. We kept the scout's comparison workflow as the spine and let program analytics live in its own space rather than crowding the profile.

Recognition & reflection

Gold β€” IDA Design Awards 2024

SCOUT took Gold at the 2024 International Design Awards. The award is nice; the SUS score matters more to me β€” one is a jury liking the story, the other is fifteen people successfully using the thing.

What I'd validate next

As a concept, SCOUT's open questions are honest ones: how accurate the transition projections prove over real draft classes, whether scouts' trust in the overall grade stays calibrated as they use it, and how the system integrates with the tools NFL front offices already run. A concept earns the right to those questions by being testable β€” that's why we built hardware.